Super Smash Bros Brawl Review and Tips

Maybe you’ve played this game, maybe you haven’t. Either way it proved to be both a pro and a con for Nintendo’s third SSB game into the series. This is not just a review though, it also has some hints maybe you or a friend could benefit from that Nintendo never provided in the information booklet or on knowledge bases for that matter. Here we go.

I received this game as a birthday present in 2008 and I must say I am quite surprised in how it failed to entice me the way Melee and the original did. To be fair, it did please me some. I found The Subspace Emissary (which must be Adventure Mode’s title) to not be as good as the Adventure Mode in melee. The short movies in between playing gave me a chance to crack my knuckles and take a drink. A couple of them I actually found to be a bit humorous. Marth’s moves in The Battlefield Fortress are quite wussy-like. I didn’t find it fair for my characters to be affected by the wind while the enemies were not.

Something I must recommend you to do is allow Greap to fall off the cliff. Don’t attempt to defeat this guy, or else you will see a world of hurt. Some bosses were easier to defeat than others even on Intense difficulty. For example, Meta Ripley and Petey PIranha are much easier to defeat than Duon and Tabuu (yes that’s how his name is spelled). If you survive enough to get to Subspace and battle Tabuu, a couple pieces of advice. Tabuu has a move you cannot avoid without sidestepping and great timing. When he uses his butterfly wings to let off sonicwaves, sidestep right as Tabuu lets off that wave.

You will have to do this three times. There is no way out other than that. Go in this sequence of characters when you enter the double doors in The Great Maze: Mario, Kirby, Yoshi, Fox, Pikachu, and Sonic (this was te sequence I used when I defeated Tabuu on Intense difficulty). You’re probably thinking ‘This is supposed to be a review, not an informal piece’. Hold on tiger, this is a review, just read on. As for Classic mode (as it’s name implies, you just defeat a bunch of foes). However, from what this game showed me and what I analyzed, this is easier said than done.

The game is fixed. Believe me 100% when I say this. I have been playing since 1996 and I can say after a whole year of starting from scratch, I have not completed Classic even halfway. At times you may be able to get up to a level then the CPU will annihilate you. As a way to show that you are not weak, reject continuation. Yes it will get extremely irritating to start from level one and tempting to choose continuation once you get so far but along with a decrease in your final score at the end, it will show the CPU you are weak and are reliant on continuing resources. Take it from a guy with about more than 15 years experience.

There is no way you will get through WITHOUT choosng five lives as your stock. If you get through Master Hand, you will typically end up with one or two lives left. As for the multiplayer mode, I liked how easily options could be accessed from the character screen (such as time, item selection, etc). But what I did not like was how it does not save the characters you select if you choose to go to “Special Brawl”. I found it annoying to have to reselect characters.

In conclusion, this game is not as well put together as the previous two, but in ways it served me well. I would not recommend it to be bought, as there are better substitutes for it. Thank you for your time and I hope this review and tip guide has been helpful.


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